Friday, 24 October 2014

After looking at camera angle and shots, we next moved onto looking at and working with sound, both diegetic and non diegetic.
Diegetic sound is sound that directly comes from a person or object within the scene.
Non diegetic sound is should that has been added into the scene afterwards as a result of editing.

In class, we looked at an example of James Bond: Casino Royale and discussed which sounds diegetic and non diegetic were present and therefore what their effect was.

Diegetic sounds in this scene include:
  • dialogue
  • footsteps
  • glass smashing
  • gun shots
  • gasps and breathing
  • doors opening and closing
Non diegetic sounds in this scene include:
  • the noise as the knife is revealed
  • music in the lift
  • the background music
These are also forms of sound effects and ambient sounds which are effective as they add to the drama and action in the scene, also making it seem dangerous but also makes the scene seem more believable and real for the audience as the sounds accurately match what they are seeing, this is synchronous.


This is the clip:

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